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Multiple View Geometry in Computer Vision

By: Contributor(s): Material type: TextTextLanguage: English Publication details: Cambridge, UK Cambridge University Press 2018Edition: 2ndDescription: xvi, 655 p. : ill. (some col.) ; 25 cmISBN:
  • 9780521540513
Subject(s): DDC classification:
  • 006.37 HAR-M
Summary: A basic problem in computer vision is to understand the structure of a real world scene. This book covers relevant geometric principles and how to represent objects algebraically so they can be computed and applied. Recent major developments in the theory and practice of scene reconstruction are described in detail in a unified framework. Richard Hartley and Andrew Zisserman provide comprehensive background material and explain how to apply the methods and implement the algorithms.
Item type: Books and Monographs
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Item type Current library Home library Collection Call number Materials specified Status Date due Barcode
Books and Monographs Central Library, NIT Jalandhar General Stacks Central Library, NIT Jalandhar Computer Science and Engineering 006.37 HAR-M (Browse shelf(Opens below)) Available 102722
Books and Monographs Central Library, NIT Jalandhar General Stacks Central Library, NIT Jalandhar Computer Science and Engineering 006.37 HAR-M (Browse shelf(Opens below)) Available 102723
Books and Monographs Central Library, NIT Jalandhar General Stacks Central Library, NIT Jalandhar Computer Science and Engineering 006.37 HAR-M (Browse shelf(Opens below)) Available 102724
Books and Monographs Central Library, NIT Jalandhar General Stacks Central Library, NIT Jalandhar Computer Science and Engineering 006.37 HAR-M (Browse shelf(Opens below)) Available 102725
Books and Monographs Central Library, NIT Jalandhar General Stacks Central Library, NIT Jalandhar Computer Science and Engineering 006.37 HAR-M (Browse shelf(Opens below)) Available 102726
Books and Monographs Central Library, NIT Jalandhar General Stacks Central Library, NIT Jalandhar Computer Science and Engineering 006.37 HAR-M (Browse shelf(Opens below)) Available 102727

A basic problem in computer vision is to understand the structure of a real world scene. This book covers relevant geometric principles and how to represent objects algebraically so they can be computed and applied. Recent major developments in the theory and practice of scene reconstruction are described in detail in a unified framework. Richard Hartley and Andrew Zisserman provide comprehensive background material and explain how to apply the methods and implement the algorithms.

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