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020 _a9780521540513
041 _aeng
082 _a006.37 HAR-M
100 _aHartley, Richard
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245 _aMultiple View Geometry in Computer Vision
250 _a2nd.
260 _aCambridge, UK
_bCambridge University Press
_c2018
300 _axvi, 655 p. : ill. (some col.) ; 25 cm.
520 _aA basic problem in computer vision is to understand the structure of a real world scene. This book covers relevant geometric principles and how to represent objects algebraically so they can be computed and applied. Recent major developments in the theory and practice of scene reconstruction are described in detail in a unified framework. Richard Hartley and Andrew Zisserman provide comprehensive background material and explain how to apply the methods and implement the algorithms.
650 _aComputer vision
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650 _aArtificial Intelligence
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650 _aGeometry, Projective
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700 _aZisserman, Andrew
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942 _cBK
999 _c199928
_d199928